Why this game exist?
-Inspired by one of the university class, Introduction to Interactive Multimedia Technology, I make this simple game
-This subject force me to use Processing (Java library basically). I get to make a simple character browser of some sort. It was very fun. Although I must say that most of the UI are AI-generated.
-On random Friday, I randomly think, "Damn, I want to code". I remember I saw Raylib on Youtube recommendation before, so I did a bit of research.
-I already learn OOP in Java. But I want to learn C++ so I use that with Raylib instead. (Or else I would be making this game with Processing)
-Originally, I plan to make a snake game. But because I'm still a beginner who don't know how to draw stuff on the screen properly, I change my goal to simple bullet hell game instead.
-It was fun. Almost all of the code are written by me. The hardest part is to compile it to be playable on web (thanks LLM or else this wouldn't be here right now)
-This game still have a room of improvement. More feature could be add...like item and more unique looking player/obstacle. But that will be depend on my mood ¯\_(ツ)_/¯ (or I'll just move on to the next project)
I don't know if anyone will stumble upon this random project of mine, but if you do, thanks for coming.
Files
Bullet Hell?
A simple bullet hell game
| Status | Prototype |
| Author | takaboutfruit |
| Genre | Survival |
| Tags | 2D, Bullet Hell, Casual, Experimental, Singleplayer |
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